(Article will be updated)
Almost every animation was made with the help of two Microsoft Kinects and an iPi Soft DMC. Except for running sequences and a few other animations, like the first shot with Guard standing in front of a door, animation of one Guard in ambush, close-ups.
Every animation was then refined with the build-in filters of iPi DMC, then brought into 3ds max CAT rig, and adjusted and refined further there.
We also used Endorphin to create ragdoll dynamics in the starship scene.
Kinects were upgraded with vibro-motors. One was made from a USB fan, and another was made from an old shaver (on the picture). Vibrations helped to isolate pattern projections for each kinect, and make overall quality of recordings about 2 times better. Can’t wait to get my hand on Kinect 2.0, I hope iPi guys are ready to add support for them as soon as possible, after the release!